[ ozpin arrives . . . well, one or two minutes late. but he seems remarkably calm and wholly unprepared to spar, given he looks just the same as he always does. no weapon, no nothing. just his cane and a faint smile.
the schnee family is a powerful one, with an extraordinarily unique semblance. weiss is no different -- a brilliant young woman who is capable of fighting both in a team and alone, and she has improved, tenfold, since arriving at beacon. but she suffers from the same problem that many students have, in learning how to control an aura that is massive, but depletes quickly.
he vaguely remembers having that problem. ]
Now.
[ and, in a smooth, well-practiced motion, ozpin tosses his cane, flipping it end over end to catch it neatly by the grip, to wield it like a sword. he doesn't point it at weiss, just yet, instead keeping it lowered, though his posture indicates that he seems to be ready. ]
[ WOW, OZPIN!! Eager to see the giant Grimm! Weiss, in her head, had imagined this would go like this: Weiss would chase Ozpin around the park using her own abilities and Glyphs first. Dust will be used and abused on her end, as well as Dunamis. If she still can't touch a single hair on Ozpin's body, then she will summon the Knight.
... colour her perplexed, because things aren't going according to plan.
She gets up, left hand equipping her sword and preparing herself. The stance she mimics is not the regular fencing stance, but it's irregular in a way that she holds her sword so close to her face for maximum thrusting the second the distance between her and her target is compromised. ]
Not yet.
[ As disrespectful as that sounds, she wants to show him that she's gotten better with her sword fighting, as well! It's a chance to showcase how well her control over her emotion magic is, too. ]
[ indeed, he is a little eager -- but ozpin is pleased when weiss elects, instead, to proceed a bit more appropriately. ]
Good. Learning how to fight without your Semblance, and minimizing damage to your Aura, is essential, particularly when your opponent is difficult to hit, and when you need to conserve energy. Strike wisely, and take advantage of any known weaknesses.
[ mildly, and ozpin swings his cane upward, impossibly fast, to hold it in front of him. typically, ozpin allows his enemy to come to him -- but in this instance, he can afford to break a few of his own personal rules of combat. he activates his aura, allowing it to seep through him, to feel energized, and there is a definite feeling of . . . power that emanates from him, though it isn't oppressive or stifling.
while ozpin typically uses his cane to walk, now, he seems to move with fluidity and practice, no longer hampered by whatever old injury occurred. and he, it seems, follows his own advice -- not exercising his full power, yet, but instead striking outward with his cane, to meet weiss where she is -- to knock weiss' sword away to give himself an opening.
or, well, that is the goal. it'll be fairly obvious that ozpin is testing the grounds, but he fully expects weiss to do the same with him. ]
[ Weiss was certainly not prepared to start right away, but she berates herself for not being prepared.
Her hand manages to grip tightly the hilt of her sword just when it loosens when Ozpin's cane taps it. Her eyes narrow, and she strikes back, intending to swing her sword at him and hit him as much as she can. Speed may not be her semblance, but it's a skill she's honed for a long while now. She barely misses him, her swings accurate in that they land almost at Ozpin's centre. They're precise, as well, each movement she makes not looking out of rhythm.
Of course, she's only capable of physical combat for long. The Schnees have such a malleable Semblance that it can be used almost anywhere at any given time. They rely so much on it, and their mastery of their Glyphs makes tasks so much easier for them.
If Weiss is able to keep striking without being interrupted, she'll soon summon a Glyph her size behind her, not even batting an eyelash at this seemingly multi-tasking activity. ]
[ when ozpin moves, it is in the blink of an eye. and while he's never outwardly stated what his semblance is, it should be obvious to weiss that no one can move that quickly without some level of assistance. to ozpin, he seems to predict every move, every strike that weiss makes, though when she barely misses him, it is indeed that -- barely.
she's extraordinarily talented.
the clash of dumanis against his cane has his attention for the time being, circumnavigating weiss' attacks, shifting into a purely defensive position to fend her off -- but his eyes flicker, darting over weiss' head to the glyph behind her.
good. she's assaulting him with a barrage to focus her energy elsewhere, in order to properly combat him, and in a fight against the grimm, that strategy would be work. the battle is different, against a human being, though, a fellow huntsman -- and that lesson is something weiss is going to have to learn the hard way.
for now, though, ozpin continues to fend off her attacks, his stance defensive, ducking out of the way neatly with every assault before he speaks: ]
Weaknesses, Weiss. Human beings are different than the Grimm -- we think, we feel, we react, and we observe.
[ there's a clash of steel against -- well, whatever ozpin's cane is made out of as ozpin knocks away another assault, before abruptly striking back himself in a burst of energy, to attempt to knock her off balance -- a swing of his cane toward her right leg.
let's see how she does when her attention is divded, and her opponent shifts to the offensive. ]
[ Weiss slips, but she has good reflexes. She catches herself with both her hands before falling, somersaulting backwards a few feet away. The Glyph that she had previously summoned disappears like glitter, becoming one with the air, but another one takes its place in front of Weiss the very second she's standing again.
The Glyph multiplies. At first there was just one in front of her, but now there's two, then four, then six. They all light up at the same time — light blue, the colour of Ice Dust. Once everything is set up, icicles come out of the Glyphs, as if they're portals to some unknown dimension that's so cold.
Ozpin is a formidable opponent. Weiss already knows that, even before coming here. If she can't hit him with her melee weapon, then she'd better maintain some distance between them.
She keeps in mind what she just heard, though. A barrage of icicles may be shooting directly at Ozpin, but she's certain that these won't hit the man. At the very least, she can watch closely how he moves and reacts to every bit of ice that comes his way. ]
[ ah. this, again (though ice is preferable over glass thrown at him by a psychopath).
immediately, ozpin pushes himself backwards with a burst of energy to give himself room -- and if weiss is paying attention, she'll notice he shifts his weight to his right leg, to compensate for his left, as he's quickly repurposing his aura to take a firm stand. and once he's back on his feet again, he spins his cane in front of him, lightning fast, to strike down the icicles one by one, sending a spray of crystals settling around him. it's nearly impossible to see how fast he's moving -- or, at least, how fast it appears to weiss -- but ozpin comes back into vision with a crack of his cane against the last icicle, snapping it in half to send the sharp edge of it sinking into the ground to his right.
it's hard to really tell what, exactly, ozpin is favoring or not favoring. he moves with the practice of someone who has had quite a lot of time to hone his skill, and for all of his preaching of peace and prosperity, he shows no hesitation in melting directly into combat.
but a few things can be noticed by a well-studied student.
(1) ozpin is definitely using his aura to focus his energy on the leg that he typically favors when he isn't in combat; (2) ozpin is either (a) ridiculously fast utilizing his semblance or (b) using some sort of time dilation to slow down weiss' attacks in order to strike so apparently quickly; and (3) he is still definitely feeling weiss out, as he has not yet properly attacked.
until now, anyway.
with a sudden burst of energy, ozpin darts forward, spinning his cane quickly to reach over his head, to slam it down against weiss' sword -- but with his left hand, he swings forward for a fairly solid punch toward her side, in the hopes to knock her backward, to give him more room to work. ]
[ Weiss manages to notice two things, namely where Ozpin is focusing his Aura on, and what his Semlance might be. It's not the same as Ruby's, where the girl can move in extraordinary speeds, but Ozpin is quick as lightning, maybe even more so.
She's not convinced, though. There has to be something more than that. He can't be the headmaster of a once prestigious academy if his Semblance is merely being able to move fast.
When Ozpin strikes, she moves in response. A few steps back, and she raises her sword to meet Ozpin's weapon. The ground below her shakes and moves, and she sinks a little lower into it. And the little physical strength Weiss has is concentrated on her arm so she can parry his weapon, which means the punch connects and sends her not just backwards, but flying a few feet away. ]
[ ozpin lands neatly on his feet, after the punch connects, spinning his cane quickly between his fingers to settle itself into the palm of his hand again -- and he takes a quick breath, to himself, exhaling slowly. he, by now, is healed, but he also hasn't really done much of anything, since arriving in verens, which was likely a mistake.
there is half a moment of pause -- a split second, really, as ozpin decides his next move. allow weiss the opportunity to find her footing and strike back, or take this seriously, as if she were a proper enemy? if she were an enemy, ozpin would immediately be on her heels, to take advantage of the blow . . . but this is a teaching moment, for her, and weiss had asked ozpin a very specific question to solve.
how to conserve aura.
so, ozpin decides, a teaching moment it is, and he raises his cane again, speaking loudly enough so weiss can hear him: ]
Good. Distract, and observe, and now -- dissect your opponent!
[ it isn't harsh or insulting, but commanding, an unusually comforting tone for being barked across the park. and ozpin flips his cane, end over end, to catch it -- not wielding it like a sword, but gripping it, pointed toward the ground. anticipating an attack, surely, but taking an odd defensive stance, for doing so. and he continues, sharply: ]
You can do this, Miss Schnee, but a real enemy would not hesitate. Pinpoint weaknesses and dismantle them before your energy evaporates, Weiss -- show me what you saw.
[ The ground is not comfortable at all, but Weiss stays there for a few good seconds as Ozpin speaks. He's commanding, but in a good way. Weiss would normally see this as someone being bossy—she hates being told what to do, after all, but it's said in a tone of a teacher, and that's exactly what she needs right now.
In a situation like this, it's true. Weiss would definitely be down for the count right now. He's a lot stronger and far more experienced than she is, and she's currently defenseless.
Stabbing the ground with her sword, she pushes herself up. He also has a point, that she should have acted sooner before her Aura dies down. She's taken some hits as it is, and she has no idea what her Aura levels are right now. It's likely still a decent amount, but if she continues to linger and not get straight to the point, she won't have an opportunity to summon the Grimm she has under her belt.
After practising to summon the Armoured Grimm countless of times by now, the summoning speed has decreased by a ton. A large Glyph appears on the ground between them. Little snowflakes—the emblem of the Schnee family—dance around the outer circle while some swords rotate on the inner. It's almost like an apparition when the Grimm appears, translucent, glowing, and almost ethereal. It's kneeling in front of Weiss, but stands and turns to face Ozpin, sword at the ready. It's not as big as it originally was when Weiss fought it, but it's just a little over the former heiress' height. ]
[ the first thought that appears in his head is: that is not something team rwby has fought.
ozpin generally allows his students to do whatever they please, a firm believer in make mistakes, learn from them. but even then, ozpin keeps an eye on them, to safeguard them, to make sure they are safe (as much as they can be), and ozpin knows the emerald forest like the back of his hand. no grimm exists, like this, within his backyard -- perhaps an enemy before beacon academy, or after the fall of beacon? but weiss had said she had been taken back to atlas . . .
-- irrelevant, ozpin.
the grimm is large, but not . . . impossibly so. large enough to definitely do some damage to ozpin, if it landed a hit. the key to destroying it would definitely be to get at weiss herself, but the grimm is going to defend its master to the death, ozpin assumes, and so he stares for (maybe) a moment too long before offering half a grin, in weiss' direction.
excellent.
ozpin does not move -- instead, he holds his ground. defensive, to give weiss the opportunity to test him, to test her own bounds. he will attack, in time, but he doesn't know anything about this enemy yet -- and so he will wait, to see how it moves.
but first, ozpin inclines his head toward weiss, in the slightest of bows, though he doesn't move his eyes from the grimm, and his hand is still gripping his cane, the tip of it grazing the ground: ]
Ladies first.
[ politely and pleasant, as if a giant grimm is not ready to dismantle him and take his head off. ]
[ It certainly isn't a Grimm that Weiss has fought at Beacon. Nor in Vale. Nor in that place where they went with Professor Oobleck. It's not even a registered Grimm—one that's been sighted before. It's one that the Schnee Dust Company manufactured on their own, capturing possession type Grimm and experimenting on them.
The result is this formidable foe. The result is Weiss getting the scar on her eye.
The Glyph that summoned the Grimm disappears, making it an autonomous body whose only link to the world of the living is Weiss' soul. Ozpin is right in thinking that he will have to get to Weiss to be able to defeat the Grimm and end this battle. After all, after learning how to control her summoning, being shot at won't make the Grimm disappear just like how they do in real life.
The armour bows back at Ozpin before it rushes forward. The blade of its broadsword carves a line against the ground before it raises the sword to his head to come at Ozpin from above. ]
[ ozpin's eyes quickly flicker across the new enemy, to pinpoint a weakness -- and honestly, he sees no immediate obvious answer, outside of the fact that this creature is not real, but rather generated from weiss' own aura, her semblance, her soul. take out weiss, take out the grimm.
but first, said grimm is coming to attack him, and immediately, ozpin spins his cane to slam it directly into the ground, a shimmering green shield appearing to wrap around him in some sort of bubble, causing the grimm's sword to crash down upon it. sparks fly, but the shield holds true, and ozpin himself is unharmed -- but he isn't staying still.
instead, he spins his cane again, and focuses his aura -- lfting himself upward with the energy to slam the bubble directly into the face of the grimm, in some sort of bizarre aura-bubble uppercut.
[ The Grimm is sent a few steps back, its feet digging into the soil it's stepping on.
Weiss is honestly surprised that Ozpin can make himself levitate? That's— okay. She's trying very hard not to be so surprised, because she still has to hit him! This is her goal, after all. Eyes on the prize, Schnee!
The Grimm moves to push the bubble back, the flat of its sword being what it's using to push. Weiss is having a difficult time with this, though. While the armour is strong on its own, it seems the bubble and Ozpin's aura is much stronger. ]
Haaaaahh!
[ Feet away, Weiss screams as she puts more of her soul into the fight. The armour disappears, as if it was unsummoned, only to reappear behind and below Ozpin, where it jumps into the air and swings against the bubble. ]
[ -- that is a surprise. when the grimm disappears, ozpin's eyes widen slightly, and he immediately spins his cane to ready another assault -- but suddenly, a presence is behind him, and as he spins around, the grimm has already slammed into the bubble.
it throws him off guard, and there's a moment where ozpin (perhaps comically) windmills an arm to keep his balance, refocusing his aura shield, maintaining it -- but he soon realizes that all he is, at this moment, is a target. so ozpin drops the shield, dropping abruptly to land neatly on his feet within striking distance of the grimm -- but he doesn't remain there for long, instead launching himself forward to strike at the armored grimm -- quick jabs and hits at the armor, to test weak points, all while moving fast than the eye can properly catch. ]
[ Even Weiss moving from one point to another in seconds time didn't do much damage to the Grimm. It's a suit of armour, after all. Despite it not having a soul—an Aura, it's more formidable than a giant Nevermore or a Death Stalker.
Still, it takes its hits when Ozpin attacks again, but not long after, Ozpin will find that instead of the armour blocking with its sword, a Glyph will appear between them, and that Glyph will serve as its shield.
That is, before the Grimm hulks out and punches Ozpin out of the way with its free hand. Weiss, still with her eyes closed, cringes at all this, but remains concentrated on the fight. ]
[ the hit sends him backwards, and he nearly loses his cane in the mess -- but he quickly flips his body to land on his feet, refocusing his aura toward where he was hurt, drawing in a quick breath. but there's a pause, and a quiet laugh under his breath.
weiss got her hit, after all.
but in being hit, ozpin has answered his question, and -- completely ignoring the grimm itself -- he turns to weiss, spinning his cane quickly before darting forward, fast toward her, to break her focus, and knock her backwards with a punch of his right hand.
with any luck, he'll beat the grimm there, in his quest to knock weiss off her balance. ]
[ That was a harder hit than what Weiss was expecting, and it completely breaks through her Aura,. She's sent flying a few feet away, eventually rolling on the ground only to stop when she hits the truck of a tree. With sky blue lines emanating from her body as a sign that her Aura's depleted, the Grimm disappears, dissolving into the air.
She's going to take a while before she gets up. Please hold! ]
[ he lands neatly, after knocking weiss out of her focus, exhaling before gently dusting off his coat. his aura crackles slightly, and he frowns at the feeling, focusing the energy to begin the healing process . . . which distracts from his leg, so he resumes walking with his cane to move to weiss' side, kneeling in a relatively graceful manner to check on her. ]
Well done, Miss Schnee.
[ and he means it, genuinely! his cane retracts into the handle, to make for an easier time while he's kneeling, taking stock in her injuries. ]
[ Weiss slowly pushes herself up as soon as she feels her strength coming back to her. Aura regeneration will take a while, but it's quick to begin. ]
I'm-- I'm fine! [ She has never liked it when she looked weak in front of others, and being in front of a professor right now made her feel that kind of embarrassment tenfold. ] Thank you for asking!
[ Quickly, she pushes herself up and dusts off her skirt. Her knees are wobbly, but she manages to stand up straight. ]
[ and, just like that, ozpin rises to his feet as well, his cane ejecting once more so he can rest upon it -- and he gently takes weiss by the elbow, to keep her steady. sympathetic, perhaps. ]
It isn't very easy, to hit me. { unless you're jaune fucking arc and you take advantage of an old man WHO HAS NO AURA god fucking dammit jaune THAT PART WAS GOING TO BE A GAG TAG BUT I AM KEEPING IT ] You did very well, and that summoning . . . impressive, and rather formidable. Once you learn how to control your Aura, and learn how to spend it properly, it will be an extraordinary force to be reckoned with.
[ that definitely earns a laugh, and he allows her to use him for a bit of a support. oh, weiss. ]
I never let people hit me.
[ with some amusement, and he adjusts his cane to provide a bit of a better stable support for her to lean on. and while ozpin definitely was operating as a teaching lesson, and not necessarily as an enemy situation -- weiss did definitely hit him, and he wasn't planning on allowing that to happen. ]
You should have more confidence in your abilities, Miss Schnee. Your successes are yours; celebrate them.
[ She does have a lot of confidence in her skills - there's no doubt about that. She just didn't expect that she would be able to land a hit on the headmaster of Beacon, that's all.
She's even doing her very best to not smile right now, because she wants to jump on her bed and hug her pillow and scream. This is such a huge achievement! ]
[ mildly enough, and ozpin sort of guides her back the way they came, to begin the walk back to the team rwby house. he'll make sure she gets home safely just in case some lunatic decides to attack them YOU NEVER KNOW ]
Would you like to hear my thoughts concerning your strategy now, or later?
no subject
the schnee family is a powerful one, with an extraordinarily unique semblance. weiss is no different -- a brilliant young woman who is capable of fighting both in a team and alone, and she has improved, tenfold, since arriving at beacon. but she suffers from the same problem that many students have, in learning how to control an aura that is massive, but depletes quickly.
he vaguely remembers having that problem. ]
Now.
[ and, in a smooth, well-practiced motion, ozpin tosses his cane, flipping it end over end to catch it neatly by the grip, to wield it like a sword. he doesn't point it at weiss, just yet, instead keeping it lowered, though his posture indicates that he seems to be ready. ]
Show me.
no subject
... colour her perplexed, because things aren't going according to plan.
She gets up, left hand equipping her sword and preparing herself. The stance she mimics is not the regular fencing stance, but it's irregular in a way that she holds her sword so close to her face for maximum thrusting the second the distance between her and her target is compromised. ]
Not yet.
[ As disrespectful as that sounds, she wants to show him that she's gotten better with her sword fighting, as well! It's a chance to showcase how well her control over her emotion magic is, too. ]
no subject
Good. Learning how to fight without your Semblance, and minimizing damage to your Aura, is essential, particularly when your opponent is difficult to hit, and when you need to conserve energy. Strike wisely, and take advantage of any known weaknesses.
[ mildly, and ozpin swings his cane upward, impossibly fast, to hold it in front of him. typically, ozpin allows his enemy to come to him -- but in this instance, he can afford to break a few of his own personal rules of combat. he activates his aura, allowing it to seep through him, to feel energized, and there is a definite feeling of . . . power that emanates from him, though it isn't oppressive or stifling.
while ozpin typically uses his cane to walk, now, he seems to move with fluidity and practice, no longer hampered by whatever old injury occurred. and he, it seems, follows his own advice -- not exercising his full power, yet, but instead striking outward with his cane, to meet weiss where she is -- to knock weiss' sword away to give himself an opening.
or, well, that is the goal. it'll be fairly obvious that ozpin is testing the grounds, but he fully expects weiss to do the same with him. ]
no subject
Her hand manages to grip tightly the hilt of her sword just when it loosens when Ozpin's cane taps it. Her eyes narrow, and she strikes back, intending to swing her sword at him and hit him as much as she can. Speed may not be her semblance, but it's a skill she's honed for a long while now. She barely misses him, her swings accurate in that they land almost at Ozpin's centre. They're precise, as well, each movement she makes not looking out of rhythm.
Of course, she's only capable of physical combat for long. The Schnees have such a malleable Semblance that it can be used almost anywhere at any given time. They rely so much on it, and their mastery of their Glyphs makes tasks so much easier for them.
If Weiss is able to keep striking without being interrupted, she'll soon summon a Glyph her size behind her, not even batting an eyelash at this seemingly multi-tasking activity. ]
no subject
she's extraordinarily talented.
the clash of dumanis against his cane has his attention for the time being, circumnavigating weiss' attacks, shifting into a purely defensive position to fend her off -- but his eyes flicker, darting over weiss' head to the glyph behind her.
good. she's assaulting him with a barrage to focus her energy elsewhere, in order to properly combat him, and in a fight against the grimm, that strategy would be work. the battle is different, against a human being, though, a fellow huntsman -- and that lesson is something weiss is going to have to learn the hard way.
for now, though, ozpin continues to fend off her attacks, his stance defensive, ducking out of the way neatly with every assault before he speaks: ]
Weaknesses, Weiss. Human beings are different than the Grimm -- we think, we feel, we react, and we observe.
[ there's a clash of steel against -- well, whatever ozpin's cane is made out of as ozpin knocks away another assault, before abruptly striking back himself in a burst of energy, to attempt to knock her off balance -- a swing of his cane toward her right leg.
let's see how she does when her attention is divded, and her opponent shifts to the offensive. ]
no subject
The Glyph multiplies. At first there was just one in front of her, but now there's two, then four, then six. They all light up at the same time — light blue, the colour of Ice Dust. Once everything is set up, icicles come out of the Glyphs, as if they're portals to some unknown dimension that's so cold.
Ozpin is a formidable opponent. Weiss already knows that, even before coming here. If she can't hit him with her melee weapon, then she'd better maintain some distance between them.
She keeps in mind what she just heard, though. A barrage of icicles may be shooting directly at Ozpin, but she's certain that these won't hit the man. At the very least, she can watch closely how he moves and reacts to every bit of ice that comes his way. ]
no subject
immediately, ozpin pushes himself backwards with a burst of energy to give himself room -- and if weiss is paying attention, she'll notice he shifts his weight to his right leg, to compensate for his left, as he's quickly repurposing his aura to take a firm stand. and once he's back on his feet again, he spins his cane in front of him, lightning fast, to strike down the icicles one by one, sending a spray of crystals settling around him. it's nearly impossible to see how fast he's moving -- or, at least, how fast it appears to weiss -- but ozpin comes back into vision with a crack of his cane against the last icicle, snapping it in half to send the sharp edge of it sinking into the ground to his right.
it's hard to really tell what, exactly, ozpin is favoring or not favoring. he moves with the practice of someone who has had quite a lot of time to hone his skill, and for all of his preaching of peace and prosperity, he shows no hesitation in melting directly into combat.
but a few things can be noticed by a well-studied student.
(1) ozpin is definitely using his aura to focus his energy on the leg that he typically favors when he isn't in combat; (2) ozpin is either (a) ridiculously fast utilizing his semblance or (b) using some sort of time dilation to slow down weiss' attacks in order to strike so apparently quickly; and (3) he is still definitely feeling weiss out, as he has not yet properly attacked.
until now, anyway.
with a sudden burst of energy, ozpin darts forward, spinning his cane quickly to reach over his head, to slam it down against weiss' sword -- but with his left hand, he swings forward for a fairly solid punch toward her side, in the hopes to knock her backward, to give him more room to work. ]
no subject
She's not convinced, though. There has to be something more than that. He can't be the headmaster of a once prestigious academy if his Semblance is merely being able to move fast.
When Ozpin strikes, she moves in response. A few steps back, and she raises her sword to meet Ozpin's weapon. The ground below her shakes and moves, and she sinks a little lower into it. And the little physical strength Weiss has is concentrated on her arm so she can parry his weapon, which means the punch connects and sends her not just backwards, but flying a few feet away. ]
no subject
there is half a moment of pause -- a split second, really, as ozpin decides his next move. allow weiss the opportunity to find her footing and strike back, or take this seriously, as if she were a proper enemy? if she were an enemy, ozpin would immediately be on her heels, to take advantage of the blow . . . but this is a teaching moment, for her, and weiss had asked ozpin a very specific question to solve.
how to conserve aura.
so, ozpin decides, a teaching moment it is, and he raises his cane again, speaking loudly enough so weiss can hear him: ]
Good. Distract, and observe, and now -- dissect your opponent!
[ it isn't harsh or insulting, but commanding, an unusually comforting tone for being barked across the park. and ozpin flips his cane, end over end, to catch it -- not wielding it like a sword, but gripping it, pointed toward the ground. anticipating an attack, surely, but taking an odd defensive stance, for doing so. and he continues, sharply: ]
You can do this, Miss Schnee, but a real enemy would not hesitate. Pinpoint weaknesses and dismantle them before your energy evaporates, Weiss -- show me what you saw.
no subject
In a situation like this, it's true. Weiss would definitely be down for the count right now. He's a lot stronger and far more experienced than she is, and she's currently defenseless.
Stabbing the ground with her sword, she pushes herself up. He also has a point, that she should have acted sooner before her Aura dies down. She's taken some hits as it is, and she has no idea what her Aura levels are right now. It's likely still a decent amount, but if she continues to linger and not get straight to the point, she won't have an opportunity to summon the Grimm she has under her belt.
After practising to summon the Armoured Grimm countless of times by now, the summoning speed has decreased by a ton. A large Glyph appears on the ground between them. Little snowflakes—the emblem of the Schnee family—dance around the outer circle while some swords rotate on the inner. It's almost like an apparition when the Grimm appears, translucent, glowing, and almost ethereal. It's kneeling in front of Weiss, but stands and turns to face Ozpin, sword at the ready. It's not as big as it originally was when Weiss fought it, but it's just a little over the former heiress' height. ]
no subject
ozpin generally allows his students to do whatever they please, a firm believer in make mistakes, learn from them. but even then, ozpin keeps an eye on them, to safeguard them, to make sure they are safe (as much as they can be), and ozpin knows the emerald forest like the back of his hand. no grimm exists, like this, within his backyard -- perhaps an enemy before beacon academy, or after the fall of beacon? but weiss had said she had been taken back to atlas . . .
-- irrelevant, ozpin.
the grimm is large, but not . . . impossibly so. large enough to definitely do some damage to ozpin, if it landed a hit. the key to destroying it would definitely be to get at weiss herself, but the grimm is going to defend its master to the death, ozpin assumes, and so he stares for (maybe) a moment too long before offering half a grin, in weiss' direction.
excellent.
ozpin does not move -- instead, he holds his ground. defensive, to give weiss the opportunity to test him, to test her own bounds. he will attack, in time, but he doesn't know anything about this enemy yet -- and so he will wait, to see how it moves.
but first, ozpin inclines his head toward weiss, in the slightest of bows, though he doesn't move his eyes from the grimm, and his hand is still gripping his cane, the tip of it grazing the ground: ]
Ladies first.
[ politely and pleasant, as if a giant grimm is not ready to dismantle him and take his head off. ]
no subject
The result is this formidable foe. The result is Weiss getting the scar on her eye.
The Glyph that summoned the Grimm disappears, making it an autonomous body whose only link to the world of the living is Weiss' soul. Ozpin is right in thinking that he will have to get to Weiss to be able to defeat the Grimm and end this battle. After all, after learning how to control her summoning, being shot at won't make the Grimm disappear just like how they do in real life.
The armour bows back at Ozpin before it rushes forward. The blade of its broadsword carves a line against the ground before it raises the sword to his head to come at Ozpin from above. ]
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but first, said grimm is coming to attack him, and immediately, ozpin spins his cane to slam it directly into the ground, a shimmering green shield appearing to wrap around him in some sort of bubble, causing the grimm's sword to crash down upon it. sparks fly, but the shield holds true, and ozpin himself is unharmed -- but he isn't staying still.
instead, he spins his cane again, and focuses his aura -- lfting himself upward with the energy to slam the bubble directly into the face of the grimm, in some sort of bizarre aura-bubble uppercut.
ten points to gryffindor for creativity? ]
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Weiss is honestly surprised that Ozpin can make himself levitate? That's— okay. She's trying very hard not to be so surprised, because she still has to hit him! This is her goal, after all. Eyes on the prize, Schnee!
The Grimm moves to push the bubble back, the flat of its sword being what it's using to push. Weiss is having a difficult time with this, though. While the armour is strong on its own, it seems the bubble and Ozpin's aura is much stronger. ]
Haaaaahh!
[ Feet away, Weiss screams as she puts more of her soul into the fight. The armour disappears, as if it was unsummoned, only to reappear behind and below Ozpin, where it jumps into the air and swings against the bubble. ]
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it throws him off guard, and there's a moment where ozpin (perhaps comically) windmills an arm to keep his balance, refocusing his aura shield, maintaining it -- but he soon realizes that all he is, at this moment, is a target. so ozpin drops the shield, dropping abruptly to land neatly on his feet within striking distance of the grimm -- but he doesn't remain there for long, instead launching himself forward to strike at the armored grimm -- quick jabs and hits at the armor, to test weak points, all while moving fast than the eye can properly catch. ]
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Still, it takes its hits when Ozpin attacks again, but not long after, Ozpin will find that instead of the armour blocking with its sword, a Glyph will appear between them, and that Glyph will serve as its shield.
That is, before the Grimm hulks out and punches Ozpin out of the way with its free hand. Weiss, still with her eyes closed, cringes at all this, but remains concentrated on the fight. ]
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weiss got her hit, after all.
but in being hit, ozpin has answered his question, and -- completely ignoring the grimm itself -- he turns to weiss, spinning his cane quickly before darting forward, fast toward her, to break her focus, and knock her backwards with a punch of his right hand.
with any luck, he'll beat the grimm there, in his quest to knock weiss off her balance. ]
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She's going to take a while before she gets up. Please hold! ]
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Well done, Miss Schnee.
[ and he means it, genuinely! his cane retracts into the handle, to make for an easier time while he's kneeling, taking stock in her injuries. ]
Are you alright?
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I'm-- I'm fine! [ She has never liked it when she looked weak in front of others, and being in front of a professor right now made her feel that kind of embarrassment tenfold. ] Thank you for asking!
[ Quickly, she pushes herself up and dusts off her skirt. Her knees are wobbly, but she manages to stand up straight. ]
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It isn't very easy, to hit me. { unless you're jaune fucking arc and you take advantage of an old man WHO HAS NO AURA god fucking dammit jaune THAT PART WAS GOING TO BE A GAG TAG BUT I AM KEEPING IT ] You did very well, and that summoning . . . impressive, and rather formidable. Once you learn how to control your Aura, and learn how to spend it properly, it will be an extraordinary force to be reckoned with.
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And then, she says something that no other person would probably say. ]
Thank you for letting me hit you.
[ ??? ]
I'll definitely perform a lot better next time.
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I never let people hit me.
[ with some amusement, and he adjusts his cane to provide a bit of a better stable support for her to lean on. and while ozpin definitely was operating as a teaching lesson, and not necessarily as an enemy situation -- weiss did definitely hit him, and he wasn't planning on allowing that to happen. ]
You should have more confidence in your abilities, Miss Schnee. Your successes are yours; celebrate them.
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She's even doing her very best to not smile right now, because she wants to jump on her bed and hug her pillow and scream. This is such a huge achievement! ]
Maybe later, once I feel fit again.
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[ mildly enough, and ozpin sort of guides her back the way they came, to begin the walk back to the team rwby house. he'll make sure she gets home safely just in case some lunatic decides to attack them YOU NEVER KNOW ]
Would you like to hear my thoughts concerning your strategy now, or later?
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